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BodyPaint 3D [Commercial - Maintenance]

Published By:  MAXON Computer GmbH

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R18 Commercial - Maintenance (MAXON Service Agreement) (1-Year) (1) Licence - Electronic Windows/Mac OSX   £155.76   Email   Add to Basket
R18 Commercial - Maintenance (MAXON Service Agreement) (2-Years) (1) Licence - Electronic Windows/Mac OSX   £292.05   Email   Add to Basket

Other product variants may be available, please contact us or request a call back if you cannot see what you are looking for.

New Features
Documents and Downloads

BodyPaint 3D was created for all 3D artists and includes free plugins to exchange models and textures with popular 3D applications. These plugins transfer models, textures and UVs between BodyPaint 3D and your 3D application of choice, with no hassle at all. BodyPaint 3D's Projection Painting tool makes distortion-free painting a snap. This quick and easy tool lets you paint across UV seams or even multiple objects. Even the most complex UV coordinates can be tamed with the help of a complete suite of UV editing tools. BodyPaint 3D includes three automatic UV unwrapping algorithms, including the new Optimal Cubic Mapping system.

The latest upgrade boasts a number of new features to make life easier for texture artists. Numerous additional improvements have also made working with the new BodyPaint 3D Release much more comfortable. Included are: Improved HUD functlionality, a configurable Auto Save function, adjustable navigation speed for graphics tablets and much more.

UV Tools - Quicker and Cleaner UV Unwrapping
BodyPaint 3D R3.5 now offers UV unwrapping using the powerful ABF algorithm for quicker and cleaner unwrapping of organic meshes. This new weapon joins an arsenal of UV editing tools available in CINEMA 4D and BodyPaint 3D, including LSCM mapping, optimal mapping and projection-based mapping.

A good UV mesh balances the size of a each UV to its respective polygon while keeping neighboring UVs evenly sized. The ABF algorithm relaxes the UV mesh into a compromise between these two conflicting ideals, resulting in a clean, paintable mesh.

The images below help to illustrate the difference between an LSCM and an ABF solution when unwrapping UVs.

Improved HTML Documentation
The context-sensitive HTML help system introduced in Release 3 has been enhanced in R3.5. It is now easier to find the feature or solution you are looking for.

Improved indexing and a full text search now return more relevant results, and search terms are now highlighted within the help text. Once the desired information has been found it can now be bookmarked for easy future reference - just like in your web browser.

All this makes the help in BodyPaint 3D R3.5 much easier to use and speeds up your workflow even more.

Immediate Feedback
Graphics applications designed for 2D do not take into account your scene's lighting or the effect of different material channels. BodyPaint 3D does that and more with its unique RayBrush feature. Rather than saving, reloading and rendering textures you can paint in real-time on a rendered image and see the results of reflection, transparency, bump and more.

Tools, Tools, Tools
More than 200 presets put a wide array of natural media and special effects brushes within easy reach. Clone, Smear, Smudge, Dodge and Burn, Gradient, Magic Wand, transform tools and more are all available within the easy to use interface.

Direct Connection to Your 3D Application
Creating textures using 2D applications and including these in your 3D scene involves a lot of manual setup and a lot of application switching. BodyPaint 3D offers plugins to easily exchange models, textures and UVs between BodyPaint 3D and popular 3D applications like 3ds max, Maya, XSI and LightWave 3D.

32-Bit Color Depth and HDR Editing
With BodyPaint 3D R3 you can work with more depth than ever before. Now you can paint in up to 32-bit color depth, which gives even more texture control and incredibly smooth color gradations. BodyPaint 3D also enables editing of HDR and EXR formats letting you to use these powerful formats in your 3D scenes

Painting Over Multiple Objects
BodyPaint 3D can paint over multiple objects using a single stroke. Projection painting allows distortion-free painting across multiple objects to eliminate seams and get the results you want - which is not possible in 2D!

Painting In Multiple Textures
With BodyPaint 3D you can paint an entire material with a single stroke. Each brush can paint up to ten channels simultaneously, so a single brushstroke can affect Color, Bump, Specularity, Reflection, Transparency and other properties. There is no need to match the various channels in your 3D application.

Free Technichal Support
Our top-notch technical support staff will guide you through the valley of the shadow of deadlines with quick solutions to your issues, free of charge.

BodyPaint 3D is available in 8 different languages - your native tongue may be native to BodyPaint 3D, too.

Completely Cross-Platform
Whether you are a Windows wizard or Mac addict, you'll enjoy the same great features and outstanding performance.

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    ISV Royalty Licensing